![]() ![]() The art of the game isn't to everyone's liking but I found it alright. This and the large amount of unlockable characters does give the game some replayability. After each sub stage you can choose to upgrade any move or stat to improve from there on out. Each stage starts easy but gets progressivly longer and harder as you clear more stages and you can tackle them in any order. There are four main stages and a optional fifth stage. You get to pick two different characters, so you can kind of mix and match playstyles and swap between the two at anytime and that really keeps the combat from getting stale. I think they did a great job in balancing the mechanic vs just straight up survivability with basic tactics. While that may seem limiting it's really not in practice. ![]() The game is focused on using special attacks to KO multiple enemies so they can drop health power ups and increase your score. Double Dragon Gaiden is a fun beat um up that with a few minor fixes could turn it from a good beat um up to a great one. ![]()
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